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Updated ACT Game Instructions

Just to let folks know, I am going to update this blog as Jerold and I gain experience in using The ACT Game as a training tool. I will try to give you a taste of how we come up with an idea, try it out, get feedback, modify, and then try it again. That is the process we used to create the Togus Protocol...

So after discussing our Chicago experience with our grad students, post doc and Benji (visiting from France), we updated the suggested ACT Game instructions:

Don't do a large group of "clients." Just get one person to volunteer at a time. Even offer to tell the "client" what to say. The feedback we have gotten is that role-playing a client is a very powerful experience and very worthy of experiencing. So just have a person go through a round or two and then change the client.

Just assume you have some intake information about the client and then have the first "therapist" to provide the ACT Set Up: Informed Consent, iView and Life Manual. Then have the client say something into the Therapy Context. The Observer group then decides where the client's statement lands in the context, and then the therapist group responds. However, the therapist(s) now have the Set Up to work with.

I have had a couple of questions about the actView not having all six elements of the Hexaflex: I got the Let Go, Show Up and Get Moving language from Steve Haye's original Hexaflex PowerPont. These are the "colloquial" terms he used. We use three because the actView is meant for beginners and we found that the six points of the Hexaflex were overwhelming. We have participants write in the six points later in the presentation.

That's it for now.

Kevin